ELITES
Overview of ELITES.
Last updated
Overview of ELITES.
Last updated
In the game, an NFT is referred to as an Elite.
Elites connect a player to the game, and grant them the opportunity to win the reward.
There are 2,506 elites, distributed 500 per dynasty, with 6 wildcards known as 'Shaman'.
A hierarchy of seven classes determine an elite's rarity, token allocation, and influence boost.
Players do not determine the Class or Dynasty of their Elite. NFT and smart contract data determines all categorisations.
Elites receive an allocation of game tokens during wars.
Elites (combined with thrones and tokens) are used to either: a) Generate points for their dynasty. b) Eliminate points from an enemy dynasty.
There are six wildcard elites called 'Shaman'.
Shaman do not belong to any dynasty.
Shaman can become ruler, patron, or attacker of any dynasty.
Shaman receive the T2 reward by default, they are essentially a 'free' NFT.
For more variety, to create a living nightmare, and maybe to induce some FOMO -- the founder decided to draw the elites in two poses.
Elites with weapons, and elites that don't have a weapon.
Each pose required a version for each skin tone and facial expression.
All up 30 variants for the NFT's base layer.
There are 21 trait categories, with multiple versions per trait.