> For the complete documentation index, see [llms.txt](https://tnenft.gitbook.io/the-new-elites/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tnenft.gitbook.io/the-new-elites/readme/tne-context/elites.md).

# ELITES

## ELITES

In the game, an NFT is referred to as an **Elite**.

Elites connect a player to the game, and grant them the opportunity to win the reward.

There are 2,506 elites, distributed 500 per dynasty, with 6 wildcards known as '[Shaman](#shaman)'.

A hierarchy of seven [**classes**](/the-new-elites/readme/tne-context/classes.md) determine an elite's rarity, [token allocation](/the-new-elites/readme/gamification/collect-tokens.md), and [influence boost](/the-new-elites/readme/gamification/throne-connections.md#influence-boost).

Players do not determine the Class or Dynasty of their Elite.\
NFT and smart contract data determines all categorisations.

Elites receive an allocation of game tokens during wars.

Elites (combined with thrones and tokens) are used to either:\
a) Generate points for their dynasty.\
b) Eliminate points from an enemy dynasty.

<figure><img src="/files/x7U9s1EVVdMhjZTAem7B" alt=""><figcaption><p>Elites</p></figcaption></figure>

***

## SHAMAN

There are six wildcard elites called 'Shaman'.

Shaman do not belong to any dynasty.

Shaman can become ruler, patron, or attacker of any dynasty.

Shaman receive the T2 reward by default, they are essentially a 'free' NFT.

<figure><img src="/files/UseRNXowPqaWL7AOThp0" alt=""><figcaption><p>Shamans</p></figcaption></figure>

***

## DESIGN

### POSES

For more variety, to create a living nightmare, and maybe to induce some FOMO -- the founder decided to draw the elites in two poses.

Elites with weapons, and elites that don't have a weapon.

Each pose required a version for each skin tone and facial expression.

All up 30 variants for the NFT's base layer.

<figure><img src="/files/BNmuqPs2RmuyhMhE8W1G" alt=""><figcaption></figcaption></figure>

### TRAITS

There are 21 trait categories, with multiple versions per trait.

<figure><img src="/files/2paQvWJp4IgH9o0jWjjm" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/rlNsKr9G1hzJMI3ouUvA" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/Ulosb9h5IAYshFRPluGR" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/kvfkrQQzqFdCeaW8URvw" alt="" width="563"><figcaption></figcaption></figure>
