> For the complete documentation index, see [llms.txt](https://tnenft.gitbook.io/the-new-elites/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tnenft.gitbook.io/the-new-elites/readme/gamification/core-concept.md).

# CORE CONCEPT

An overview of The New Elites gamification.

> The dynasty that generates the most influence points during a war wins the reward.

## GOAL

Players must help their dynasty gain the most influence points during a war.

Players either generate influence for their dynasty, or eliminate influence from an enemy dynasty.

***

## POINT-GAME

The point-game centres around using a token to generate team points.

The basic game flow as follows:

1. NFTs ([Elites](/the-new-elites/readme/tne-context/elites.md)) receive a daily allocation of game tokens ([$IORO](/the-new-elites/readme/tokenomics/usdioro-token.md)).
2. Player collects their game tokens from The New Elites website.
3. [Player connects their Elite to a Throne](/the-new-elites/readme/gamification/throne-connections.md).\
   \- [Thrones](/the-new-elites/readme/tne-context/thrones.md) are game objects that generate or eliminate influence points.
4. Player [contributes $IORO](/the-new-elites/readme/gamification/contribute-tokens.md) to the throne(s) their Elite is connected to.
5. Player performs the [point generate/eliminate](/the-new-elites/readme/gamification/generate-eliminate-influence.md) action.
6. Points are generated/eliminted from the throne, and the throne's team ([Dynasty](/the-new-elites/readme/tne-context/dynasties.md)) score.
7. Repeat steps 2+4+5 — collecting tokens, contributing them to a throne, and generating/eliminating influence points.

Players must strategically allocate their tokens to thrones, and diligently generate points for their team (or eliminate points from enemy teams) on a regular cadence.

The team who has the most influence points **at the end of a war** wins the game.

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FfyoBddlIN5hyT8qGBspd%2Fgame-flow.png?alt=media&amp;token=6775f3cd-7714-48cf-9bcb-f7f0d931bcce" alt="" width="375"><figcaption></figcaption></figure>

***

## GENERATING INFLUENCE

The ability to generate influence points requires three main actions:

1. The player must create a connection between one of his elites and a throne from his dynasty.

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FmzCkEKEn1SfGu1yz5oI5%2Fstep1.png?alt=media&amp;token=be93a971-1cbd-41a8-8d0e-7f1cff14f489" alt=""><figcaption></figcaption></figure>

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FhwhWMykJrBSoWt1wNL0P%2Farrow.png?alt=media&amp;token=8fdb514f-1f8c-4287-8ca2-8161e0ea096e" alt="" width="25"><figcaption></figcaption></figure>

2. The player must contribute tokens to the throne when creating the connection.

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FEZYU6S6ALxELQYq0N15a%2Fstep2.png?alt=media&amp;token=1c722bb6-dcf6-4def-b5fc-9bd5c52ad6e2" alt=""><figcaption></figcaption></figure>

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FhwhWMykJrBSoWt1wNL0P%2Farrow.png?alt=media&amp;token=8fdb514f-1f8c-4287-8ca2-8161e0ea096e" alt="" width="25"><figcaption></figcaption></figure>

3. The player clicks an action button to **generate influence points** when their **elite is connected to a throne from his dynasty and has tokens contributed to it.**

* **The action to generate points activates a cool down period that locks the elite and the contributed tokens to the throne until the cool-down period ends.**

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FtAX9lbmPgmZBMChwJeSY%2Fstep3.png?alt=media&amp;token=3d634f3b-2091-4980-99b7-7401cdeefcc3" alt=""><figcaption></figcaption></figure>

> ***Players can actively manage the amount of tokens they contribute to thrones after the elite<>throne connection is established.***

***

## ELIMINATING INFLUENCE

The ability to eliminate influence points from an enemy requires three main actions:

1. The player must create a connection between one of his elites and an enemy throne.

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2F1kB1E5Zp4vDqnBRWUXZ6%2Fstep1-att.png?alt=media&amp;token=443f1c29-46bb-410f-b371-ce39e60b2bf8" alt=""><figcaption></figcaption></figure>

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FhwhWMykJrBSoWt1wNL0P%2Farrow.png?alt=media&amp;token=8fdb514f-1f8c-4287-8ca2-8161e0ea096e" alt="" width="25"><figcaption></figcaption></figure>

2. The player must contribute tokens to the throne when creating the connection.

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2F6v4kLoGSo40MqFYGeC33%2Fstep2-att.png?alt=media&amp;token=56b229b7-f69a-4ffc-ad5a-ce963afc7049" alt=""><figcaption></figcaption></figure>

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FhwhWMykJrBSoWt1wNL0P%2Farrow.png?alt=media&amp;token=8fdb514f-1f8c-4287-8ca2-8161e0ea096e" alt="" width="25"><figcaption></figcaption></figure>

3. The player clicks an action button to **eliminate influence points** when their **elite is connected to an enemy throne and has tokens contributed to it.**

* **The action to eliminate points activates a cool down period that locks the elite and the contributed tokens to the throne until the cool-down period ends.**

<figure><img src="https://372121840-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT9ACpqD6XLefMw1P7DUZ%2Fuploads%2FkJ3yBZmF5j7faHFYAdtx%2Fstep3-att.png?alt=media&amp;token=49bd5022-3c6d-40c8-962d-39dca1d1c558" alt=""><figcaption></figcaption></figure>

> ***Players can actively manage the amount of tokens they contribute to thrones after the elite<>throne connection is established.***

***

## RULES

1. When connecting an elite to a throne, players must contribute at least 1 $IORO token.\
   \- *Players must have $IORO tokens before connecting their elite to a throne.*
2. One ruler per throne.
3. A **cool-down** goes into effect after an elite generates influence.

   Players must wait until the cool-down period ends before they can:\
   a) Change the amount of tokens contributed to the throne.\
   b) Leave the throne.
4. Elites can leave any throne they are connected to, so long as a cool down period is not active.
5. Elites can change their token contributions at any time, so long as a cool down period is not active. &#x20;
6. Tokens contributed to thrones remain in the player's account, they are not forfeited or burned.

{% hint style="info" %}
Generating influence **locks the player's tokens and elite to the throne** until cool-down ends.
{% endhint %}
